Welcome to Infinite Arms! We are a no word count, character driven, AU Marauder Era roleplay set in November 1980. No one is safe and no one side can claim to be innocent. The Dark Lord has recruited many to his cause, creatures of all types have been attacking citizens and with each passing month the murders and disappearances have increased. Albus Dumbledore is fighting back. He has recruited a select group of talented young witches and wizards to fight against the darkness that threatens the world--but will they be able to resist succumbing to darkness themselves?
November 1980
Much Snow. Very Blizzard.
Full Moon: Saturday 22


The beans cookies this month are Chocolate Chip and Madeleine. Can you earn them both?

Following a chilly Halloween, November has landed with some decidedly harsh weather. Winter is here early and it looks like it is going to stay. With unusually heavy snows buffeting the isles, life has slowed to a crawl. It is all anyone can do to keep warm, and it is even worse for those without a home as the Hogsmeade refugees at Hogwarts still can’t go home—and how can the town hope to be rebuilt when it is buried in snow? Of course things must get done, but what sort of mischief can our enemies get up to when everyone is hiding inside?

Last but not least, here are some prompts for this month!

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 PART-HUMANS !
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 Posted: Jun 14 2017, 11:03 PM
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our werewolf canon

Here is all the info on the furry folk (though they probably do not like being called that...)! We want everyone to be on the same page regarding how we want werewolves to be played, but if you have questions about things not covered in the little guide we’ve made, do not hesitate to PM us and ask.

First off, most werewolves are probably not going to prance around being proud of who/what they are. On the rare occasion they may, but in most cases it is akin to a disease instead of a race and should be handled as such. J.K Rowling came out and acknowledged that Remus Lupin’s character and his condition was a allegory for HIV/AIDS. Of course there are clear differences, but given the time period we are playing in there would be a large stigma to those with lycanthropy. In the eyes of many they are “dirty” or “tainted” (and we’re not just talking purebloods, here.) Like vampires their inclusion at Hogwarts and regular wizarding society is controversial, though of course they are better at hiding their condition since it only alters once a month.

Werewolves do not have self-control when they transform. None of them. You cannot be a special snowflake who is completely in control when you turn into a massive feral wolf-thing. That does not fly. They are not able to recognize people, even their best friend or mother. Once their transformation has begun there is no way to actually stop it. Your best hope is to climb the nearest tree and pray to whatever deity it is you believe in.

The Wolfsbane potion has not been invented yet. It is invented by Damocles Belby, but is not something that is widely available yet. While Damocles is probably quite bright, coming up with something to treat lycanthropy would be both looked down on, and very time consuming. Sadly, there is nothing to help those who have lycanthropy. They just have to suffer and endure for the time being.

Werewolves err to the pack system, just like your average wolf for the most part. There is an alpha in any werewolf pack. Usually it is the physically strongest member, and therefore also usually male, sorry ladies. The Alpha is usually older and more experienced than the majority of his(/her) pack members and is therefore looked up to as a source of knowledge and experience. Thankfully, this is not like Twilight where werewolf packs are creepy mind-controlling cults. Although the Alpha does have influence, he(/she) can be defied and cannot revoke an individual’s free will.

Unlike vampires who are always consistently stronger than their human counterparts, the werewolf’s strength grows and weakens along with the lunar cycle. Immediately after a transformation is when they are at their weakest and their strength builds up accordingly leading up to the next full moon. Werewolves are prone to headaches, severe fatigue and inability to concentrate for about a week after the full moon occurs. Because of this many people who suffer from lycathropy find it difficult to hold down a job or to attend school normally.

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 Posted: Jun 14 2017, 11:04 PM
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our veela canon

We only allow part-veela (half or quarter, or lower if you wish) on the site. As demonstrated in Harry Potter and the Goblet of Fire (well… the books) a full Veela would be much too distracting/dangerous to have around. Their presence is not as controversial as that of werewolves, mostly because part-veelas tend to be rather nice to look at, and because aside from their very quick temper, they are not actually that dangerous. Just don't make them mad...

Veela are (obviously) able to breed with witches and wizards, which is clearly how part-veela are created. Although Veela breeding with humans is more common than it is with some other creatures, it is still rare enough to be considered quite odd. There would not be a massive amount of Veela children running around the UK, since generally Veela prefer warmer climates and are native to warmer parts of Europe.

Appearance wise, part-veela do not always have to have blonde hair. The Veela gene is dominant, and therefore the more Veela blood you possess the more likely you will be to have blonde/light hair and light colored eyes. However some people with smaller amounts of veela blood can have dark hair and take after their human parent just as easily. Part-veela are quite beautiful, although not as captivating as their hypnotizing parents, to be certain. They of course, are not “irresistible”. They also do not possess the same hypnotic powers as full veela, though they do turn heads wherever they go.

Usually a part veela is both vain and charming. Growing up beautiful, and being often gawked at in some cases, does not exactly make one humble. Both these traits stem from an innate confidence that veela possess. They can also be quite captivating and distracting (beautiful people usually are rather distracting regardless) and tend to use their charm and influence to get what they want from people. Yes, veela are very manipulative. Not only that but they are short-fused, territorial, and possessive. When angered they do not turn into terrifying bird creatures like full veela, but they have been known to... spark a bit. Unlike other creatures they can be much more in control.

Veela are very skilled at fire magic. Given their ancestors could heave giant balls of flame, it is safe to say they have a knack for that kind of spellwork. If someone has a high amount of veela blood they may even be able to manipulate fire to a small degree, though that is probably an uncommon feat.

On a final note, not all veela will be "whorish". Being good looking/charming does not translate into having sex with anything that walks. In fact they think quite highly of themselves. So yes, whore!veela are kind of boring, do try to think outside the box.

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 Posted: Jun 14 2017, 11:05 PM
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our vampire canon

So you want to play a vampire? Or you’re just a curious cat and want to know our site stance on bloodsuckers? Way to go! This was written to avoid any confusion on how we want vampires (and part vampires) to be played on Infinite Arms.

Firstly, only part-vampires (ie. Half or quarter vampires) are allowed to attend Hogwarts, and even that is very controversial in the eyes of some people. Obviously they are somewhat closely monitored, and are under no circumstances to bite/feed from another student unless they obtain consent from that student. Even with consent it’s looked down upon, but there’s not much anyone can do there. Many wizarding families are extremely wary of part vampires, though they do not carry the same stigma as werewolves.

Part-vampires are not turned by another vampire. They are the product of a union between 1) a full vampire and a witch/wizard or 2) a part vampire and a witch/wizard. That being said part vampires are not exceedingly common due to this very fact. Many vampires, especially full vampires think humans are below them, meaning that they wouldn’t be jumping up and down to breed with them.

Born-vampires are the product of a union between two vampires and the rarity of such creatures, even more so than part vampires, graces them with a certain status. The oldest vampire clans are usually headed by vampires that have been born or so they claim. Vampires can also be created by a vampire bite, these bitten-vampires survive a painful process in which they must be drained almost to the point of death and ingest the blood of their sire. Most people do not survive the transition, still, these are the most common type of vampires.

Vampires do have some special skills (besides the fangs) that humans do not. In general their senses are elevated. They can hear, see, and certainly taste much more than humans are able to. The elevated sight is good in terms of night vision, elevated smell is helpful for hunting, and taste… well, taste is sort of a double edged sword. While being able to better taste blood is obviously lovely, vampires often dislike “human” food because of their over-sensitive taste buds. However a part vampire does require some sustenance besides blood to stay alive. Aside from senses part-vampires are also stronger, faster and more graceful than their human peers.

Unlike in some lore, our vampires do not explode into piles of ash when exposed to sunlight but they are very averse to it being very photosensitive. While sunlight does not kill them they are more physically weak in the daytime hours. The less vampire you are, the higher your tolerance to sunlight will be in comparison.

Like many situations, vampires are the natural enemies to werewolves. This often does lead to conflicts between the two races, especially since both races are known to often have temper problems. Unlike their wolfy counterparts, vampires are very rarely the social butterfly type. Usually they prefer solitude, or the company of those they trust. Their magic skills are also rather weak in comparison to witches and wizards. That is why many of them do not bother with magical studies or careers.

Finally, we discarded most of the vampire lore. Crosses/holy water will not really do anything to a vampire or part vampire… except perhaps piss them off because you’d be acting like a bigot is you shook holy water at them.

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